Every class has levels at which they are weak, and other levels during which they are strong. Some levels will go by quickly, and others will take some patience.
Rather than being vague - I'll give you, to the best of my memory, which sets of levels went by quickly/slowly for me, and where I spent my time gaining these levels.
1-29:
I zoomed through levels 1-29 the first day I played. There are quests which you can stack, and tons of them. I was level 19 when I left Tortage, and hit 20 shortly after entering Conall's Valley. I just quested in Conall's until I was 29, it was pretty easy and fast. I should mention that I did not play in closed beta. I did play in open beta, to level 24. So, these levels were mildly familiar. All of the levels after this were new to me.
29-39:
My second day playing, I was able to get through these 10 levels. 29 was when I entered my first rut, and I found that I couldn't solo mobs with little downtime anymore. It wasn't a huge deal, but just something I began to notice. I played a Druid in EQ, so I was weary of the fact that some classes in MMOs are solo machines, and some are not. I was apprehensive about the Barbarian being a solo class for the first 30 levels, and this was where I first noticed their inherent solo flaws.
Around 35, I went to Pyramid of the Ancients, which was great for leveling. 35-39 took about the same length as 29-35 for me.
39-50:
My third and fourth days playing were spent gaining these levels. At 39, I headed to Old Tarantia Noble District, and was quite pleased. I was able to solo two mobs at a time with relative ease, although three usually resulted in significant downtime. Thus was the second instance of my noticing that Barbarians are not the solo powerhouse that healer classes can be. I stayed at Noble District until 45 or so, long enough to get Vaedus - my first lifetapping weapon, and then went to Field of the Dead.
**As a side note, I also did arena during these levels. Arena is in the tavern in Old Tarantia Noble District, and there are solo/group quests you can do. There is a level requirement on all of these quests, and I think you can do the final group quest at level 57 or so. These are well-worth the exp/rewards.
I managed to quest all the way to 48.5 in Field of the Dead, then briefly went into Eiglophian Mountains with an HoX friend of mine. It was at this time I noticed how powerful a Herald of Xotli can be - we were destroying the zone en masse =)
We did the beginning quests and such, then decided to call it a night.
50-57:
Fifth day playing. 50 is where the game slows down with regard to leveling. It didn't slow way down, but it definitely slowed down quite a bit. I managed to quest in EM until 55 or so, then I had to grind to 56. It seems like some quests opened between 54-56, so I did those and got close to 57, then I had to grind some more until I was 57. It was at that time I got the typical quest to head to another area - Thunder River in this case.
57-58:
Not my entire sixth day =) This is the amount of time I spent at Thunder River. The mobs were entirely too difficult for me to solo at this level, shame on Funcom for sending me here. Luckily, I heard through some of my closed beta friends that Atzel's Approach would be much better for leveling.
58-63:
Atzel's Approach rocks! When I first arrived, the content was very difficult. Atzel Conscripts added on me like an abbacus, and I died frequently. Once I got past that part of the zone, though, my exp flew. I did all of the quests and ended up somewhere around level 63.
63-68:
Seventh Day etc. I left Atzel's Approach and headed for Thunder River. I was able to finish the quests here with more rapidity than before, so I stayed a while. It seems like there was some mild grinding involved as well. After finishing all of the quests that I could, I went back to Atzel's Approach. I finished up my remaining quests and stumbled upon Ivoryvale at 67. Ivoryvale is an icy canyon full of non-aggro mammoths, generally in pairs of two. This was perfect for me, and since I was out of quests I figured, what the hell, so I grinded these mammoths until 68.
68-72;
My eighth day was an off day for me; I went and saw my girlfriend and took a general break from the game. I started my playtime by grinding those mammoths until 70. 70 was a magical level for me, as I headed to Kheshatta. Kheshatta is a wonderful place, when you're the only one in the zone. I quickly filled up my quest journal and got two full levels from quests alone.
72-76:
Kheshatta Kheshatta Kheshatta was the theme of the ninth day. I had to grind a lot of level 72, some quests opened up at 73, so I banged those out really quickly. At this level, I kill mobs with wonderous rapidity. I am no longer worried about the viability of Barbarians and soloing. It was at this time I fully appreciated my choice to be a DW Barb as well. I grinded my way to 74 after finishing some quests, and then more opened up, but it seems like they were group quests or something. I ended up heading over the the Death Master Camps, never having been before. I duo'd that with my best friend in RL - he is a Guardian. Isn't that ironic? Anyway, I ended up hitting 76 that day.
76-80:
Death Master Camp AE group. Anyone who has been to Kheshatta knows about these. Basically, you pull the entire lower camp and level it. We had a tank, 2 healers, a necro, myself, and a demonologist. It was mayhem, some of the most fun I've had in game. During these levels I had my first real group mechanics experience with casters of the non-healer variety. I was rather impressed, makes me lol whenever I hear people complaining about demos/necros now. These levels would be pretty unbearable solo, I must say. You need something like 2.9 million exp to advance to level 80 from level 79.
It was actually kind of funny, because I was on a time limit. I hit 80 something like 2 hours before the server came down. I was #4 on my server, the first Barbarian.
Thursday, June 12, 2008
Barbarian Leveling Guide
Labels: AoC Barbarian Guide
Barbarian Grinding Locations
Until there are more quests added, everyone will have to spend some time grinding. Because of this, I am trying to get a decent list together here of locations that are particularly suited for grinding as a Barbarian. Locations that are specifically good are those with melee based mobs in a large, spread out, area.
I'm not able to get in game right now, so I'll hold on off posting locations since I don't remember specific mob names/locs offhand, but, whatever areas you know, post the mobs, their level and at least the zone, I'll compile it based on level ranges up here.
For now, I'll just copy and paste individuals responses up here, eventually I'll go through and reformat it and whatnot so it looks pretty :P
Barbarian Grinding Areas:
36-40 (Thanks to Dregos):
The merc camps in Wildlands of Z, far north.
44-48 (Thanks to Kuranes):
The Atzel camps in the SE part of Field of the Dead
47-50:
The Dead Forest - Southern Field of the Dead, werewolves. Highly populated and quick respawns.
58-61/62 (Thanks to Remnance) Thunder River:
Grind the boars around the level 60 destiny quest instance entrance, hardly anybody is ever there and if they are they're just passing through to the instance.
50-54 (Thanks to Caratt): East Cannibal Camp (E Mountains)
Fast respawn rate and is very close to the wanted poster. By the time you get back from getting the new poster they mobs will have respawned. Starts at 2 bubs per run and goes down from there. I 2 manned this for abour 4 hours 1 hour per level.
52-56 : Repeatable Villa quests in Noble District
Gathering Herbs, Collecting Valuables and the others. Can do them seemingly infinitely and the mobs always spawn at equal level. Also some nice blues!
54-58 (Thanks to Remnance):
If you're on a PvP server and don't feel like putting up with ganking, grind the cannibal caves from 54-57 or so, very fast respawns and you're all by yourself.
54-58 (Thanks to Caratt):East White Hand Camp (E Mountains)
Eastern mountian regions where the White Hands are. Mobs are level 54+. About 2 bubs per run at 56. Always faster if you have 2 players. Fast respawn rate. Run into the boss in the middle of the camp ti kil yourself and death travel to pick up the 2 wanted posters again. Rinse and reapeat. Mobs are close together so make sure you have 2 players.
56-ish to 59-ish (Thanks to SolexBold):
Vanir Camps in E. Mountains west of the northern Hunting Camp. I was getting about a level an hour grinding solo last night. I'm reaver spec. I had to pop a heal pot about every other fight, when taking on 2+ mobs because of knockback, but other than that it was really fast and easy. Just avoid the bosses if you're solo.
60-62 (Thanks to siregar):
- Thunder river: just south of the main town grind on the bandits there
- Atzel's approach: On the west side grind on the troglodyte and the neutral mammoths and on the freezecrawler on the hill side. Just do a loop around there and you can keep going
63-65 (Thanks to siregar):
- Thunder river: Grind on the picts witch doctor's and savages and the chiefs boss. They're very squishy I pull them in a group of 3-4 and 2 CoS finish them all.
- Atzel's approach: Grind on atzel's pickets and conscpripts. Once you hit 64 go up the freezecrawler nests and turn north down the hillside to skalestein or some area like that and grind on bandits lvl 66-69.
Level 64-68 (Thanks to Cassio): Cart Grind/Gong (Group Grind)
There is a cart you can beat on at the Aztel camp near the Skammestein rez point that gives you a constant flow of mobs. Lots of groups want to grind there, so be ready for PvP (unless you are on a PvE server, bleh ).
A slightly less crowded spot is the frozen lake, which is NW of the cart grind. If you have the quest, there is a gong you can hit for some massive aggro; even without it, there are a number of camps you can hit up in a rotation that leaves little/no downtime.
Level 68-72 (Thanks to Cassio): Ivoryvale
The mammoths are a great solo grind spot. They are yellow, so you can just walk up behind them and start whacking. If you are a DW, they are practically dead already by the time they turn to. The respawn rate in the area is quite high. Even with 2-3 others in the area, there is almost no down time.
As a DW, at Level 68, you'd have to rest some between mobs and or keep a steady supply of pots ticking. Once you are 70-71, you are killing the mammoths so fast that your only limitation usually is the cooldown on your CoS. (Get the Epic one-hander from the Arena quest; the fatality boost you get will alleviate a lot of downtime -- free stam ftw!)
Level 70-75 (Thanks to Cassio): Aztel Fortress
This is a great group grind spot, complete with its own on-site rez point. However, this is another popular spot; if you are trying to grind there during peak times, expect lots of PvP.
Apes and Undead is another good grind spot for around this level. It is less popular than the fortress grind. N of Ivoryvale I believe and up the mountains there are good camps of apes (level 71-73 or so) and undead (similar level). You can solo grind these mobs fairly easily (especially the undead, which are more spread and seem to aggro less), but expect zerg groups to run you off if you are rolling PvP.
Labels: AoC Barbarian Guide